We talked face-to-face with around 60 streamers from different countries to really understand their needs and pain points. One of the smartest things we did was getting our developers involved in the interviews.
These are some of the key insights we found during our sessions:
We thought it could be a cool idea if the viewers could interact with the streamers in real time by sending sounds for them and the audience to hear.
Another discarded option was a Text to Speech plugin similar to what they were using at that time but with our own AI voice technology.
We also tested ideas that weren't related to sounds at all. Like this one, a platform to tip the streamers (they use Paypal for this purpose)
Especially due to the novelty of the platform where we were introducing our product. We gained valuable insights into user behaviour and the dynamics of the streaming world. We successfully created memorable moments for both users and streamers, and for many, it became a solid source of income; at least while we were “the new kid on the block”.
Although this way of interacting with the streamers was very direct, it was very difficult for streamers to calibrate when to use Voicemod Live and when not to.
And this was the biggest challenge of our proposal: the world of content creation is highly volatile; what's trending today may be forgotten tomorrow. This made it difficult to sustain this method as a reliable channel for attracting new users.
Leaving back this project wasn’t a bad thing, it took us 3 months of design and development and we followed it for 6 months while working on other projects until we decided to leave it as it was.